Devlog
- March 15, 2018 by Coley#playtest, #ubisoft, #level design, #awardWe were lucky enough to have Ubisoft level designers John Lethbridge and Aaron Gordon visit our labs to playtest Godsend and give us some feedback on the gameplay mechanics and level which was a huge... Continue reading
- March 12, 2018 by Coley#alpha, #action-combat, #platformer, #polish, #alpha build, #showcase, #eglx, #eglx2018, #playtestHi! This past weekend we showcased Godsend at EGLX 2018 in the indie section! This was our first time showcasing and for the event, we worked really hard to improve and polish the game. It was so magi... Continue reading